WoW Insider

Breakfast topic: Stat and system changes for Basic Campfire

Posted Mar 13th 2010 8:00AM by Dawn Moore
Filed under: Breakfast Topics

Recently, Blizzard has been supplying us with a lot of information for their plans in Cataclysm. So far we've learned about changes to the stat systems, as well as talent trees. Everything announced so far will be incredibly far reaching, and affect many aspects of the game, including some that have been hanging around since vanilla.

In an effort to keep our loyal readers informed, WoW.com has been doing its best to cover every inch of blue text we find. It came to our attention that we had overlooked one important change when we discussed the effects of stat and system changes in Cataclysm the other week. So, without further ado, this morning I will be explaining how the ability Basic Campfire is affected by the upcoming expansion.

Okay, not really. I'm actually just going to tell you about the ability itself, and how it has changed.

Basic Campfire is an ability that is learned when you first train cooking. With just one rank in cooking you can create a campfire to roast your raw food over, and in the process grant a 4 spirit buff to anyone close by. No materials or regeants are required to create a fire, and you can make one almost anywhere except underwater. (Oddly though, you can create one on top of water if you are buffed with Levitate, Water Walking, or Path of Frost.) The fire will not inflict any damage if you stand in it; though if you have the non-combat pet Plump Turkey, when it is in range of a basic campfire it will be rush toward the open flame, "sensing its destiny," and martyr itself for the sake of your stomach.

Basic Campfire has undergone a few changes over the many years of WoW. After I was informed that the Basic Campfire is one of Garrosh Hellscream's many contenders for the position of the next warchief, I decided to research the ability's roots. Here is a short list of interesting thing I found about Basic Campfire.
Personally, I still miss carrying around a stack of Simple Wood. It felt so... authentic.

So what do you miss about the game that has changed in the past two expansions? What will you miss in Cataclysm?

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