Teen runs away to meet older WoW soulmate [Updated]

Posted Jan 5th 2010 5:00PM by Robin Torres
Filed under: Analysis / Opinion, Virtual selves, News items

Before we delve into this story, I just want to say that everything turned out alright. No Canadian laws were broken. No authority figures taking advantage of underage people in their care. The teenager is home safe and his online lover is allowed to return home whenever she likes. Here are the facts:

This is actually the second famous case of teen game addiction in Barrie, Ontario. The first was a tragic story of a teen who ran away from home after being told he couldn't play Call of Duty 4 anymore, fell out of a tree and died. Happily, this boy is alive, unharmed, and now famous for having bagged himself a cougar. So rather than a tragic story, we have a cautionary tale for all of the parties involved: All finger wagging at the parents aside, they do seem like good people who have actually tried to get their kid help and took bad or misunderstood advice about computer privileges. At least they were computer savvy enough to read chat logs and uncover the real story about their son's disappearance. But this story really has nothing to do with WoW. Just because Blizzard makes an immersive game where like-minded people can meet and get cyber-busy does not mean they are facilitating deception, addiction or insubordination. As players and parents we must take responsibility for our own and our children's behavior. After all, this kind of thing goes on in email, in chatrooms, on telephones and, in the olden days, via penpals. My mother got engaged to my father via letters, in order to escape the restrictions of home. It's a story older than Azeroth.

Update 1/6: The woman was arrested upon returning to Texas, where the age of consent is 17, and charged with soliciting a minor online.

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